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  1. Programs
  2. 3 D Animation and Virtual Production (AAS-AVP)

3 D Animation and Virtual Production (AAS-AVP)

Coastal Alabama Community College

Associate's Degree

Become a contributor for free to openly demonstrate student outcomes, industry alignment & eligibility criteria.

This program is designed to prepare students for entry-level positions in 3D Animation and Visual Effects. The program enables the discovery, stimulation, development and demonstration of students’ true creative potential within the context of a real 3D production situation. Students will also experience stimulating creation and production situations similar to those found in the industry.

Duration

Four Semesters

Credits

63 credits

Format

In-Person

Eligibility Calculator

Which aid programs apply to this program?

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Program Pathways

Credentials this program stacks toward

No program pathways.

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Program Details

Detailed information about this program

No detailed information available.

Requirements

What you need to earn this credential

No requirements listed.

Financial Aid

Eligible funding programs

No funding information available.

Scholarships

No scholarships listed.

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Locations

Where this program is offered

  • Alabama

    Alabama

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Related Programs

Programs related to this one

No related programs.

Skills & Competencies

Skills developed through this program

Auto-populated·from O*NET via SOC 27-1014.00

Skills

Active ListeningCritical ThinkingSpeakingJudgment and Decision MakingWritingActive LearningReading ComprehensionComplex Problem SolvingMonitoringTime Management

Knowledge

Computers and ElectronicsEnglish LanguageDesignCommunications and MediaCustomer and Personal ServiceMathematicsEngineering and TechnologyFine Arts

Abilities

Oral ComprehensionWritten ComprehensionOral ExpressionNear VisionDeductive ReasoningVisual Color DiscriminationWritten ExpressionOriginalityVisualizationProblem SensitivityFluency of IdeasSpeech Recognition

Tasks

  • Design complex graphics and animation, using independent judgment, creativity, and computer equipmen
  • Create basic designs, drawings, and illustrations for product labels, cartons, direct mail, or telev
  • Participate in design and production of multimedia campaigns, handling budgeting and scheduling, and
  • Troubleshoot program and system malfunctions to restore normal functioning.
  • Provide staff and users with assistance solving computer-related problems, such as malfunctions and
  • Test, maintain, and monitor computer programs and systems, including coordinating the installation o
  • Key information into computer equipment to create layouts for client or supervisor.
  • Review final layouts and suggest improvements, as needed.
  • Determine size and arrangement of illustrative material and copy, and select style and size of type.

Technology

Graphics or photo imaging softwareDocument management softwareDevelopment environment softwareVideo creation and editing softwareWeb page creation and editing softwareWord processing softwareWeb platform development software

Tools

Digital paperDigital pensPanoramic digital camerasPersonal computersApplication serversDesktop computersLaptop computersUniversal serial bus USB flash drivesWeb servers35 millimeter camerasComputer laser printersComputer scannersDigital camerasGraphics tabletsPhotocopying equipmentWide format printers

Work Values

IndependenceAchievementWorking ConditionsRecognitionRelationshipsSupport
Career Pathways

Occupations this program prepares you for

  • Special Effects Artists and Animators27-1014.00
  • Web and Digital Interface Designers15-1255.00
  • Graphic Designers27-1024.00
What You'll Learn

Key competencies developed through this program

Auto-populated·from NSX Competency Framework

Mastery: developing (Level 2)(based on Associate's Degree)

  • Two-dimensional and three-dimensional character models — create with reduced oversight using computer animation programs on commercial multimedia or broadcast projects.
  • Light, shadow, color, and texture settings — combine and refine independently to produce lifelike motion sequences that meet established visual quality standards.
  • Direct mail, carton, and television graphics — design and deliver using desktop publishing and photo imaging software with minimal revision cycles.
  • Storyboard sequences — develop from script breakdowns, mapping key character actions and scene transitions for review by a director or creative lead.
  • Multimedia campaign assets — contribute to production coordination efforts, tracking progress milestones and flagging scheduling conflicts to the project manager.
  • Animation software rendering pipelines — troubleshoot common technical problems and adapt workflow settings to meet evolving project constraints in a studio environment.
  • Client and stakeholder feedback — interpret and translate into revised animation concepts, applying critical thinking to balance creative intent with production feasibility.
  • CAD and object-oriented development tools — use to build structured 3D assets that integrate cleanly into collaborative production environments.
  • Cinematography and editing principles — apply when composing animated sequences to ensure pacing and visual storytelling align with campaign objectives.
  • Cross-functional team communications — participate in production meetings, clearly articulating animation progress and technical decisions to non-specialist colleagues.

Some details on this page are auto-populated from public workforce data sources: O*NET (opens in new tab), BLS (opens in new tab), College Scorecard (opens in new tab), DOL Training Provider Results (opens in new tab), NSX (opens in new tab). Provided in partnership with LER.me Career Intelligence.

Student Outcomes

Performance metrics for this program

Auto-populated·from Scorecard + DOL
Completion Rate
Not reported
Placement Rate
100%