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  1. Programs
  2. Creative Industry Essentials

Creative Industry Essentials

Colorado State University Pueblo

Short-Term CertificateCIP: 50.0706

Become a contributor for free to openly demonstrate student outcomes, industry alignment & eligibility criteria.

No description available.

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Program Pathways

Credentials this program stacks toward

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Program Details

Detailed information about this program

No detailed information available.

Requirements

What you need to earn this credential

No requirements listed.

Financial Aid

Eligible funding programs

No funding information available.

Scholarships

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Locations

Where this program is offered

  • Pueblo, Colorado

    2200 Bonforte Blvd, Pueblo, Colorado, 81001-4901

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Related Programs

Programs related to this one

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Skills & Competencies

Skills developed through this program

Auto-populated·from O*NET via SOC 27-1014.00

Skills

Active ListeningReading ComprehensionSpeakingCritical ThinkingJudgment and Decision MakingActive LearningWritingMonitoringTime ManagementComplex Problem SolvingCoordinationInstructingLearning Strategies

Knowledge

English LanguageComputers and ElectronicsDesignCommunications and MediaFine ArtsCustomer and Personal ServiceProduction and ProcessingEducation and TrainingPsychology

Abilities

Oral ComprehensionNear VisionOriginalityWritten ComprehensionOral ExpressionVisualizationVisual Color DiscriminationFluency of IdeasProblem SensitivityWritten ExpressionDeductive ReasoningArm-Hand SteadinessManual DexterityFinger DexterityCategory FlexibilityInformation OrderingSpeech ClaritySpeech RecognitionInductive Reasoning

Tasks

  • Design complex graphics and animation, using independent judgment, creativity, and computer equipmen
  • Create basic designs, drawings, and illustrations for product labels, cartons, direct mail, or telev
  • Participate in design and production of multimedia campaigns, handling budgeting and scheduling, and
  • Use materials such as pens and ink, watercolors, charcoal, oil, or computer software to create artwo
  • Integrate and develop visual elements, such as line, space, mass, color, and perspective, to produce
  • Confer with clients, editors, writers, art directors, and other interested parties regarding the nat
  • Work with creative directors to develop design solutions.
  • Present final layouts to clients for approval.
  • Manage own accounts and projects, working within budget and scheduling requirements.
  • Explain and demonstrate artistic techniques.
  • Evaluate and grade students' class work, performances, projects, assignments, and papers.
  • Prepare students for performances, exams, or assessments.
  • Direct theater productions.
  • Mentor students.

Technology

Graphics or photo imaging softwareDocument management softwareVideo creation and editing softwareWeb page creation and editing softwareDevelopment environment softwareMusic or sound editing software

Tools

Digital paperDigital pensPanoramic digital camerasPersonal computers23Acrylic paintbrushesAlcohol lampsAngle grindersArtists' fountain pensArtists' palette knivesArtists' palettesBall millsBevel toolsBrazing toolsBush hammersBust armaturesCamera lensesCeramic bead barsClay cuttersDesktop computersDigital still camerasDigital video camerasLaptop computersSketching pencilsTablet computersAnalog to digital audio convertersArtists' paint brushesAudio recording equipmentBand sawsBeading tools

Work Values

IndependenceAchievementWorking ConditionsRecognitionRelationshipsSupport
Career Pathways

Occupations this program prepares you for

  • Special Effects Artists and Animators27-1014.00
  • Fine Artists, Including Painters, Sculptors, and Illustrators27-1013.00
  • Art Directors27-1011.00
  • Art, Drama, and Music Teachers, Postsecondary25-1121.00
What You'll Learn

Key competencies developed through this program

Auto-populated·from NSX Competency Framework

Mastery: emerging (Level 1)(based on Short-Term Certificate)

  • Basic 2D and 3D animation concepts — apply under direct supervision using industry-standard modeling programs in a studio or classroom production environment.
  • Graphics and photo imaging software — operate foundational tools to create simple illustrations and product label designs following established templates and style guides.
  • Static images and basic motion sequences — manipulate using layer and transparency settings under direction to produce entry-level animation assets.
  • Storyboard panels — draft key scenes and character poses from provided scripts under senior artist guidance in a multimedia production pipeline.
  • Light, color, and texture parameters — adjust within pre-configured software settings to support lifelike appearance of objects in a supervised project workflow.
  • Design briefs and client feedback — read and interpret with support from a lead artist to inform basic drawing and illustration decisions on assigned tasks.
  • Production schedules and asset checklists — monitor personal task progress and report status updates to a project coordinator in a team-based studio setting.
  • Desktop publishing and video editing software — use to assemble simple multimedia assets according to project specifications under regular oversight.
  • Technical documentation and software tutorials — study actively to build proficiency with new animation tools introduced during studio onboarding.
  • Time management practices — apply to meet assigned deadlines for individual animation tasks within a structured production calendar.

Some details on this page are auto-populated from public workforce data sources: O*NET (opens in new tab), BLS (opens in new tab), College Scorecard (opens in new tab), DOL Training Provider Results (opens in new tab), NSX (opens in new tab). Provided in partnership with LER.me Career Intelligence.

Student Outcomes

Performance metrics for this program

Auto-populated·from Scorecard + DOL
Completion Rate
Not reported
Placement Rate
16%