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  1. Programs
  2. Design and Production

Design and Production

University of North Carolina School of the Arts

Master's DegreeCIP: 50.0502

Become a contributor for free to openly demonstrate student outcomes, industry alignment & eligibility criteria.

No description available.

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Program Pathways

Credentials this program stacks toward

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Program Details

Detailed information about this program

No detailed information available.

Requirements

What you need to earn this credential

No requirements listed.

Financial Aid

Eligible funding programs

No funding information available.

Scholarships

No scholarships listed.

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Locations

Where this program is offered

  • Winston Salem, North Carolina

    1533 South Main St., Winston Salem, North Carolina, 27127-2738

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Related Programs

Programs related to this one

No related programs.

Skills & Competencies

Skills developed through this program

Auto-populated·from O*NET via SOC 27-1027.00

Skills

Reading ComprehensionActive ListeningSpeakingTime ManagementCritical ThinkingOperations AnalysisCoordinationJudgment and Decision MakingInstructingLearning StrategiesActive LearningWritingMonitoring

Knowledge

Fine ArtsDesignComputers and ElectronicsBuilding and ConstructionHistory and ArcheologyEducation and TrainingEnglish LanguageCommunications and MediaPsychology

Abilities

Fluency of IdeasOral ComprehensionWritten ComprehensionOriginalityOral ExpressionWritten ExpressionNear VisionVisualizationProblem SensitivityInformation OrderingSpeech ClaritySpeech RecognitionInductive Reasoning

Tasks

  • Develop set designs, based on evaluation of scripts, budgets, research information, and available lo
  • Prepare rough drafts and scale working drawings of sets, including floor plans, scenery, and propert
  • Prepare preliminary renderings of proposed exhibits, including detailed construction, layout, and ma
  • Explain and demonstrate artistic techniques.
  • Evaluate and grade students' class work, performances, projects, assignments, and papers.
  • Prepare students for performances, exams, or assessments.
  • Direct theater productions.
  • Mentor students.

Technology

Video creation and editing softwareDocument management softwareGraphics or photo imaging softwareDesktop publishing softwareComputer aided design CAD softwareMusic or sound editing softwareWeb page creation and editing software

Tools

Airbrush paint applicatorsAll-purpose scissorsClaw hammersDigital still camerasElectric arc welding equipmentFurniture staplersGeneral purpose paintbrushesHandsawsLaptop computersLiquid crystal display LCD projectorsPaint application rollersPersonal computersPneumatic nail gunsPortable air compressorsPortable stepladdersAnalog to digital audio convertersArtists' paint brushesAudio recording equipmentBand sawsBeading toolsBelt sandersBook pressesBurnout kilnsCarousel slide projectorsClay firing kilnsCommercial sewing machinesCompact digital camerasCompact disk CD playersComputer data input scannersComputer inkjet printers

Work Values

AchievementIndependenceWorking ConditionsRecognitionSupportRelationships
Career Pathways

Occupations this program prepares you for

  • Set and Exhibit Designers27-1027.00
  • Art, Drama, and Music Teachers, Postsecondary25-1121.00
What You'll Learn

Key competencies developed through this program

Auto-populated·from NSX Competency Framework

Mastery: advanced (Level 4)(based on Master's Degree)

  • Organizational design vision — establish the creative philosophy, aesthetic standards, and design methodology for an entire studio, production company, or cultural institution, shaping output across multiple concurrent projects.
  • Strategic budget leadership — develop and defend multi-million-dollar design budgets at the executive level, aligning resource allocation with organizational priorities across annual production slates or exhibit programs.
  • Talent development and mentorship — design structured career pathways, mentorship programs, and professional development curricula that grow emerging and mid-level designers into autonomous, high-performing contributors.
  • Institutional client relationship management — build and sustain long-term partnerships with major broadcasters, museum networks, and theatrical producers by demonstrating sustained creative excellence and strategic alignment.
  • Industry standards advancement — contribute to the evolution of professional practice by authoring white papers, presenting at international design conferences, or serving on accreditation and standards bodies for set and exhibit design.
  • Cross-organizational design coordination — lead integrated design teams spanning architecture, engineering, technology, and narrative disciplines on flagship cultural, commercial, or broadcast projects of national or international significance.
  • Innovation culture cultivation — champion the adoption of emerging technologies—immersive rendering, AR/VR spatial planning, parametric design—across an organization's design practice to sustain competitive differentiation.
  • Risk and contingency governance — establish organizational protocols for identifying and mitigating design, fabrication, and procurement risks across high-stakes, time-critical production environments.
  • Policy and ethical design advocacy — advise institutional leadership on inclusive design principles, cultural sensitivity standards, and sustainable material practices that align exhibit and set work with organizational values.
  • Legacy project stewardship — lead landmark productions or permanent exhibit installations that define institutional identity, earning critical recognition and serving as enduring benchmarks for the discipline.

Some details on this page are auto-populated from public workforce data sources: O*NET (opens in new tab), BLS (opens in new tab), College Scorecard (opens in new tab), DOL Training Provider Results (opens in new tab), NSX (opens in new tab). Provided in partnership with LER.me Career Intelligence.

Student Outcomes

Performance metrics for this program

Auto-populated·from Scorecard + DOL
Completion Rate
56%
Placement Rate
83%